AI Insights · Timothy · July 2023
Top 5 First Person Games in Greece for Q2 2023
Discover how the top 5 first-person games performed in Greece during Q2 2023, including trends in downloads, revenue, and active users, based on data from Sensor Tower.
During the second quarter of 2023, the top 5 first-person games on a unified platform in Greece exhibited notable trends in downloads, revenue, and active users. Below, we delve into the performance of each game, with data provided by Sensor Tower.
Catch the Alien: Find Impostor from Monster Game Studio - OneSoft saw a significant fluctuation in weekly downloads. Starting with 1.5K downloads at the end of March, the game peaked at 7.3K downloads in mid-April before gradually declining to around 2K by the end of June. Active users followed a similar pattern, peaking at approximately 10.2K in mid-April and settling at around 3.4K by the end of the quarter.
Craftsman: Building Craft by StarGame12 showcased a steady performance in weekly downloads, rising from 1.4K at the end of March to a peak of nearly 5K in early May, and maintaining around 2.5K downloads by the end of June. The game also maintained a robust active user base, consistently hovering between 37K to 44K throughout the quarter.
Fill The Fridge from Rollic Games experienced a notable increase in weekly downloads, starting at 955 at the end of March and reaching 4.3K by the end of June. The game’s active user base also saw a substantial rise, growing from 6.3K at the end of March to over 13.4K by late June. Revenue, although modest, peaked at $40 in mid-May.
Block Crazy Robo World by Craft Trending Studio had a varied performance in weekly downloads, beginning with 3.6K at the end of March, and fluctuating to end at 3.3K by late June. The active user base remained relatively stable, ranging from 10.9K to 14K throughout the quarter.
Traffic Rider from skgames demonstrated a consistent performance in weekly downloads, starting at 1.2K and peaking at over 4K in mid-June. Active users also saw an upward trend, increasing from 21.5K at the end of March to 27.9K by mid-June. The game’s revenue peaked at $185 in early May.
For more detailed insights and comprehensive data, visit Sensor Tower.